Salamanders: Fire and Fury

The most recent commission undertaken was a Salamanders Redemptor. This model is one of the newer ones in the Adeptus Astartes range and man, it is one of the coolest to paint and also get a dynamic pose.

Designed to be, arguably, the replacement for the Dreadnought from the power armour Space Marine range. This Primaris Dreadnought towers over the original, white metal one. That piece was released way, way back,circa 1990 has since had many a plastic upgrade to make it a little more substantial, but there is nothing really like this new beast of a walker.

The model was preassembled on receipt and just took a little cleaning up; this is pretty much the state that I received it: ready to go!

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Some initial sculpting to really make this model unique for a Salamander force.

While that was curing, I started construction of the base. I had to cut the feet away, since it was receivedĀ  glued to the base. Along with custom base sculpting, I usedĀ  some Agrellan Earth to get the smaller crackle on the base and Vallejo Ground Texture and finally Mod Podge to seal it all together.

Work with the airbrush soon began and I layed down undercoat, base and preshading with the magnificent tool; it really helps to get the essentials down and ready to go so that you can soon work on the really fun stuff.

 

More areas showing the transitions, now with the addition of the brass (starting to block out where I want it to be brass).

 

Edge highlighting and finishing the brass:

Freehand work. Battle damage, flame icon on chest and Salamanders Chapter symbol:

Completed Redemptor Dreadnought based and painted:

There you have it; I had a lot of fun working on this project. If you have any questions about the process involved, please post in the comments; I am welcome to any questions you may have.

Next piece to add to the Salamander collection is going to be two very different pieces. An Invictor Tactical Warsuit and a 2nd edition 40k Space Marine Rhino.

Hobby Beginnings (part 2)

Well, I had decided on undertaking The Aurora Chapter as my army. The colour was nice, the rules were simple for a newbie, that is I didn’t have to go and get Codex Space Wolves or Angels of Death.

I then headed out to expand my abilities for the army, in the form of Dark Milennium. This add on was a box that had all sorts of cool wargear cards and as I was taking a dreaded Librarian, my opponent was done. He had planned on using the Orks and there was no way to stop me with my new, cool wargear. I also had another secret weapon; an Eversor Assassin, which would absolutely decimate my opponent’s Orks.

Little did I know he actually had been scheming to build a brand new army, one that I didn’t know much about and that were the TYRANIDS! Well that begun the famous war between The Aurora Chapter and Tyranids. Over time as the armies developed and new editions were released, both of us have “evolved” our lists to combat each other better and better. The Aurora have started taking much more bolter weaponry, both in the form of heavy bolters, and storm bolters. I started toying with a Whirlwind, and a Land raider Crusader. Now I even though I havent played against Steve in a long time (I moved overseas) I have now taken a Thunderfire Cannon, simply since my mindset is heavy firepower in the form of making my opponent take armour save, after armour save and whittle him down with the saves he fails. A sheer amount of firepower is the key.

Now The Aurora Chapter’s third company is almost completely painted. The most recent tidbit of information about the Chapter had mentioned that they take a large contingency of Predators,(news to me) there should be some more rolling out from the Manufatorums on Mars, also I just have to paint up one or two more tactical squads and also, with a Thunderhawk slowly, and i mean slowly being done, an Apocalypse game is in the works, we will just see when we can get that organised.

It is really interesting to see just how the Tyranids have evolved with the latest edition being a shootier game and it’s all about scoring units, time will tell.

The return of Templars and yes we’re back in the studio!

Hi there folks. I has been a crazy month or so. Vacation has been taken and the studio has been inundated with lots of requests for commissions. Keep your eyes on the blog for lots of models from different games, such as Descent, Malifaux and even some Fortune and Glory. All these commissions will give the studio an opportunity to expand the miniature repertoire and this is very exciting

One commission that has just been finished are a unit of Black Templar Sternguard. These models are an absolute joy to assemble and paint. The sheer number of options are just so exciting. The potential here for conversion is just so palpable and any bits left over will most definitely find their way into many other conversions.

So as they say; without further ado, here is the latest unit to come of the Seismic Studio painting table; a unit of 10 Black Templar Sternguard…

Sternguard Full Unit 2

These models from the beginning, were a joy to assemble, and paint. At times were a little overwhelming with just the sheer number of options available on the sprue. There are many, many bits left over to use for a squad or two. It seems like finally GW are really listening to their customer base. This is something I want to explore in another post, for the time being back to the Sternguard.

When I was painting the models some things came to mind that I wanted to showcase.

With the unit being of such an elite status, I really wanted to show them being veterans with their helmets looking really different from that of crusader squads The tactical squad equivalent in a Space Marine army. I felt that when you look at them next to each other on the battlefield, there should be a vast distinction between the regular squads and the veterans.

Another way was to paint the black armour in a slightly different way. I wanted to keep it as similar to the crusader squad that I had previously painted for my client, but during the process I made a fatal error, one that basically erased my work on the armour up to that point. I wanted to make it as rich in colour as possible, so what did I do? i gave the armour a black glaze. This wiped out hours of my painting time and brought the black armour to a point at which I couldn’t really discern what I had done. What did I do I hear you ask? I started to blend on the armour. Now this would be a really silly idea if I was painting a regular unit and it would be even sillier if I didn’t have my saving grace; my wet pallet. This allowed me to keep my paints nice and moist, while I worked my colours on the models. In the end I am really happy with the outcome.

The last way that I was able to have them stand out was through no accomplishment of my own. They have all been given beautifully sculpted robes, that are just perfect for Templars and they all have ornate boltguns and shoulder pads. By painting the Crux Terminatus and the robes in their own distinct style, I could keep the pallet for the unit to be black, white and bone. This is especially effective in tying them to the remainder of the army, yet keeping them looking like they had been through years of campagns.

At the end of the day, I am super happy with the result of the models and will be ready to paint up my own unit of Sternguard for The Aurora Chapter very soon…